Class PlayerChooseInitialServerEvent

java.lang.Object
me.internalizable.numdrassl.api.event.player.PlayerChooseInitialServerEvent
All Implemented Interfaces:
ResultedEvent<PlayerChooseInitialServerEvent.InitialServerResult>

public class PlayerChooseInitialServerEvent extends Object implements ResultedEvent<PlayerChooseInitialServerEvent.InitialServerResult>
Fired when a player’s initial backend server is being determined.

Allows listeners to override the selected server or explicitly request the default backend server.