Class ServerPreConnectEvent

java.lang.Object
me.internalizable.numdrassl.api.event.server.ServerPreConnectEvent
All Implemented Interfaces:
ResultedEvent<ServerPreConnectEvent.ServerResult>

public class ServerPreConnectEvent extends Object implements ResultedEvent<ServerPreConnectEvent.ServerResult>
Event fired before a player connects to a backend server. This includes initial connections and server transfers.

Setting the result allows you to redirect the player to a different server or cancel the connection entirely.